Magnet Bay support
Help for version 0.9.5 · 9 October 2026
Contact Solnith & Co Kft. at info@solnith.com. Include the game version from Settings, device model, Android/iOS version, and the steps that caused the problem. A screenshot can help. Never send passwords or payment-card information.
Cast and retrieve
Hold CAST to lock the moving arrow and build power, then release to throw. A quick tap makes a short throw. Hold and release PULL to keep tension within the moving green band. When snagged, also press the indicated direction. Excessive tension breaks the rope; remaining too loose for 2.5 seconds loses the catch. If the magnet is empty, hold RETRIEVE to bring it back.
Your first discoveries
Start with a catch, sell a find, then upgrade the starter magnetic core. The first core upgrade after your first sale costs 400 coins. That opens Harbor and the coastal story. Buildings and the museum open after 4 catches, more gear and commissions after 6, expeditions after 10, and reward tracks and daily extras after 12. Existing saves keep their previous menu access. Opening a menu ends the current cast and leaves its find in the water.
Rope supplies
You begin with 5 ropes and can hold up to 99. Only a snapped rope uses one: successful catches, slack-line losses, empty casts and leaving a cast do not consume a rope. Tap ROPE at the top of the screen to buy one for 100 coins or three for 2 gems (pearls). A daily gift includes two ropes, a chapter gives two, a commission gives one, and every fifth reward tier gives two. Each recovered find has a 3% chance of an extra rope. If you run out, get supplies before casting again. Video rewards are unavailable in this edition; no ad is needed to buy or earn ropes.
Coins and rewards
Catches go into the Bag. Selling gives coins and keeps the discovery in your journal. Visit Harbor for the systems you have unlocked. This edition does not offer real-money purchases or live advertising rewards. Gems used for rope bundles come from in-game rewards and your starting balance.
Where is my save?
Progress is stored on this device with a local recovery backup. There is no account-based cloud save or automatic Android–iOS transfer. Do not clear app storage or reinstall while investigating a missing save: that may remove the remaining copy. Describe the issue to support first. We cannot recover progress when no save or device backup remains.
Play with friends
Connect both devices to the same trusted Wi-Fi. Open Harbor → Crew. One player hosts a room and the other enters the displayed IPv4 address. Up to four players can join. Select the same map and shore to assist a friend. This is local-network play; it has no internet matchmaking. Guest Wi-Fi, access-point isolation or a firewall can prevent a connection. On iOS, allow Local Network access for Magnet Bay in system settings.
Sound, vibration and interruptions
Settings has separate music, sound and vibration controls. After an interruption, return to the game and start a new cast if needed. If the intro cannot play, the game falls back to its title; you can also skip the intro after its initial delay.
Delete local data or contact us about privacy
Clear app storage on Android or use Delete App on iOS. Offloading an iOS app keeps data. Deletion can permanently remove progress, and device backups may retain copies until managed separately. There is no online game account in this edition. See the privacy policy or email info@solnith.com for questions about support correspondence.